﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace l1cs.server.serverpackets
{
    public class S_Unknown1 : ServerBasePacket
    {
        public S_Unknown1()
        {
            writeC( Opcodes.S_OPCODE_UNKNOWN1 );
            writeC( 0x03 );
            writeC( 0x00 );
            writeC( 0xF7 );
            writeC( 0xAD );
            writeC( 0x74 );
            writeC( 0x00 );
            writeC( 0xE5 );
        }

        override
        public byte[] getContent()
        {
            return getBytes();
        }

        override
        public String getType()
        {
            return "[S] S_Unknown1";
        }
    }
}
